Spinner

Overview

Spinner is a control that shows an image indicating that something is running in the background. It has two styles: iPhone and Android.

Source Code

SpinnerSample.java
  //Spinner inside the Bar
Bar bar = new Bar (“text text”);
add(bar, LEFT, TOP, FILL, PREFERRED);
bar.createSpinner(Color.WHITE);
bar.startSpinner;

  //Spinner inside the Loop
Spinner spinner = new Spinner(Spinner.IPHONE);
spinner.setForeColor(Color.WHITE);
add(spinner, CENTER, AFTER,, FONTSIZE + 200, FONTSIZE + 200);

while (Vm.getTimeStamp()  < (Vm.getTimeStamp() + 5000))
{
    spinner.update();
}

  //Spinner inside the ProgressBox
Spinner.spinnerType = Spinner.ANDROID;
ProgressBox pb = new ProgressBox("Alert!", “msg”, null);
pb.setBackColor(Color.getRGB(12, 98, 200));
pb.popupNonBlocking();

Methods

Type

Name

Description

Constructor

Spinner( )

Creates a simple Spinner

Constructor

Spinner(Image anim)

Creates a spinner from an animated GIF

Constructor

Spinner(int type)

Creates a spinner of the given type

boolean

isRunning( )

Returns if the spin is running

void

setImage(Image anim)

Changes the gif image of this Spinner

void

setType(int t)

Changes the Spinner to one of the predefined types

void

start( )

Starts the spinning thread

void

stop( )

Stops the spinning thread

void

update( )

Updates the spinner; call this when using the spinner inside a loop

References

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